Difference between revisions of "Sync Playback"

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Line 12: Line 12:
 
     <seq repeatCount="indefinite" sync="//192.168.1.225#">
 
     <seq repeatCount="indefinite" sync="//192.168.1.225#">
 
     // 192.168.1.225 is the source player IP address, so use static IP address is advised for source player
 
     // 192.168.1.225 is the source player IP address, so use static IP address is advised for source player
 +
    // Player can detect source address looping back to itself or not, so all players in same network can share same SMIL
 
       <video id="foo" src="test.video" /> //specify id for each node to sync
 
       <video id="foo" src="test.video" /> //specify id for each node to sync
 
   </seq>
 
   </seq>

Revision as of 07:17, 14 April 2014

You can have multiple SMIL players to synchronize its playback with a source player via network. This is suitable for multiple players in same network ( same subnet preferred ) to play same media across different players. Please note this is not suitable for typical video wall solution.

The idea is to assign a source player in the network, and have multiple players to sync playback with the source player.

<smil>
  <head/>
  <body>
    <seq repeatCount="indefinite" sync="//192.168.1.225#">
    // 192.168.1.225 is the source player IP address, so use static IP address is advised for source player
    // Player can detect source address looping back to itself or not, so all players in same network can share same SMIL 
       <video id="foo" src="test.video" /> //specify id for each node to sync
   </seq>
  </body>
</smil>

Applicable device :
IAdea XMP-3250 series player ( firmware 3.3.27 or higher ) and XDS-1950/2450 signboard
IAdea XMP-2200 series player ( firmware 4.7 or higher ) and XDS-1060 series signboard