Difference between revisions of "SMIL Media Objects"
From A-SMIL.org
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Playing music in the background. | Playing music in the background. | ||
+ | |||
+ | == Sound Volume Control == | ||
+ | |||
+ | For video and audio objects, you can specify the "sound level" attribute to control its audio volume. | ||
+ | |||
+ | <source lang="smil"> | ||
+ | <video src="ad1.mpg" soundLevel="20%" /> | ||
+ | </source> | ||
+ | |||
+ | Valid values for soundLevel is from 0% (mute) to 100% (max). | ||
== Related == | == Related == |
Revision as of 11:21, 23 June 2010
SMIL supports multimedia objects, including
Contents
Video (video)
<video src="ad1.mpg" />
A simple video played for its entire duration.
Still Image (img)
<img src="ad2.jpg" dur="5s" />
The dur
attribute specifies duration of the still image during playback.
Text (smilText)
<smilText textMode="crawl" region="ticker" textConceal="initial" textAlign="right" textColor="white" textFontSize="80px" textRate="80" dur="20">Hello, world.</smilText>
Crawling "Hello, world." across the top of a screen region.
Audio (audio)
<audio src="music.mp3" />
Playing music in the background.
Sound Volume Control
For video and audio objects, you can specify the "sound level" attribute to control its audio volume.
<video src="ad1.mpg" soundLevel="20%" />
Valid values for soundLevel is from 0% (mute) to 100% (max).
Related
- SMIL Playlists: seq, par, and excl playlists
- SMIL Screen Layout: multi-zone, multi-layer layout
- Sending SMIL to Player