Player ID

From A-SMIL.org
Revision as of 01:27, 30 June 2014 by SMIL T.A. (Talk | contribs)

Jump to: navigation, search

There are two ways a server can identify the player by its 128-bit UUID (in 8-4-4-4-12 lower-case hex string format). Server finds the UUID in the following ways.

Content Source Macro

Each player as a "Content Source" setting configured to point to an URL loaded at boot time. The URL can contain a macro {$player-id} that is replaced with the player's UUID.

For example, player with ID "f1835d9f-be8f-4054-9e6c-123456789012" configured to load from

http://server.com/player-{$player-id}/index.smil

loads the following actual URL at boot time:

http://server.com/player-f1835d9f-be8f-4054-9e6c-123456789012/index.smil

Another macro that is available is {$fw-version} which gives the firmware version of the player.

Please noted that Content Source Macro is not supported on XMP-2200 and XDS-1060 series player.

XPath Function within SMIL

You can obtain player's UUID via the XPath function {smil-payerId()} or its user-configured player name via {smil-playerName()} inside your SMIL scripts.

See License Enforcement via USB Update on a best practice of sneaker-net application based on the {$player-id} macro.

User-Agent Header

A-SMIL players use the HTTP "User-Agent" header to report its ID to server.

For IAdea player XMP-2200 series and IAdea Digital Signboard XDS-1060 series,

The player formats its User-Agent string in the following format:

User-Agent: ADAPI/[APIVersion] (UUID:[playerId]) [firmwareFamily]/[firmwareVersion] (MODEL:modelName)

For other A-SMIL players, the player formats its User-Agent string in the following format:

User-Agent: ADAPI/[APIVersion] (UUID:[playerId]; NAME:[UrlEncode(UTF8(playerName))]) [firmwareFamily]/[firmwareVersion] (MODEL:modelName)

Related